Elemental HERO Escuridao
DARK 8

Elemental HERO Escuridao

  • Archetype:
  • Elemental HERO

  • ATK:
  • 2500

  • DEF:
  • 2000

  • View:
  • 6269




1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.




 
 
AI Power Analysis
Boss/End-boardConfidence: MediumEvaluated Oct 9, 2026
49± 6/ 100
Power Score
Intrinsic 43
Deck 53

Elemental HERO Escuridao — Power Evaluation

Final Score: 49 ± 6 · Confidence: Medium

  • Intrinsic: 43 · Deck: 53 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Material body

Why it scores here

Escuridao's 2500 ATK and conditional +100 ATK per Elemental HERO in the Graveyard are its only real output, and the rubric gives no credit for the stat line itself. Its score comes from being a fusion body that the HERO shell reliably reaches: it is in all 400 sampled decks, usually with Miracle Fusion, Super Polymerization or Polymerization. Its ceiling is limited because it has no recursion, no interaction and no card advantage of its own, and its ATK boost depends on the Graveyard and on the effect not being negated. The combo evidence is a single board, so it confirms the role without strengthening it.

Axis scores

Axis Score Evidence
Accessibility 62 Fusion Summon only, but it is in 400/400 sampled decks with several live fusion routes (Miracle Fusion, Super Polymerization, Polymerization) and 0 starter role/searched-for role rows (observed/inferred).
Combo & Conversion 58 The single sampled board shows power index 100 with 4 end monsters and 2 boss monsters, but the card has no recorded combo role and the sample size is 1 (observed, thin).
Resource Economy 30 The text gives no draw, search, or GY banish; the ATK gain is not card advantage (verified from text).
Effect & Interaction 10 No negation, removal, or disruption in the text (verified from text).
Material Utility 25 Zero material role appearances, and the text gives no material-use clause; it is a fusion body of limited use as Extra Deck material (observed plus inference).
Resilience & Flexibility 35 The ATK boost is lost if the effect is negated, and nothing protects the card from an interaction on the field (verified from text, inference).
Deck-Building Efficiency 65 One copy per deck, no garnet or lock, and the materials are HERO monsters that are already in the shell (observed from decks, inferred from text).

Calculation

Weight profile: Primary Boss/End-board (no secondary blend applied: the Material body secondary is weak, 0.7 Boss + 0.3 Material body was considered but the material axis is 25, so the blend barely moves the result; Boss weights used as-is). Intrinsic ≈ 43, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Included in all 400 sampled HERO decks, so the fusion route is reliable within the shell
  • Spans several archetypes (24 distinct), mostly HERO variants
  • Single copy per deck, no garnet or lock cost

Weaknesses

  • No recursion, interaction, or card advantage; the only effect is a conditional ATK gain
  • ATK bonus depends on HERO monsters being in the Graveyard and on the effect not being negated
  • Combo evidence is one board, so the conversion claim is thin

Counters / choke points

  • Effect negation on the field removes the ATK gain
  • Monster removal or a bounce removes the boss body before it converts

Best use

Boss/End-board fusion body in HERO shells, with Miracle Fusion or Super Polymerization as the summon route. Decks: Heros, Heroic, Destiny Heros. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: must be Fusion Summoned, cannot be Special Summoned by other means, gains 100 ATK per Elemental HERO in your Graveyard; Fusion Monster, DARK Warrior, Level 8, ATK 2500, DEF 2000; 400/400 sampled decks run it in the Main Deck, 1.01 copies on average
  • Observed: Top partners include Miracle Fusion (83.2%), Super Polymerization (72.5%), Polymerization (44.5%); Usage statistics: 100% inclusion in Heros (gameplay 3), 66.7% in Vision HERO (gameplay 4); One sampled combo board with power index 100 and no recorded role
  • Inferred: Boss/End-board role: a high-ATK fusion body that converts a fusion summon into board pressure; Fusion routes beyond the listed partners are plausible in HERO shells but are not tabled in the evidence
  • Data gaps: Combo evidence is a single board (total combos 1), so combo_conversion rests on one sample No combo role recorded for the one appearance No banlist token; assumed 3 copies (unlimited) No rulings or Rush/MD-specific text supplied beyond the card description No metagame sample, so meta power is null











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